Leveraging social computing for efficient water management

Project Description

The SmartH2O project aims at providing water utilities, municipalities and citizens with an ICT enabled platform to design, develop and implement better water demand management policies, which are based on a shared understanding and motivation by the water users, thus leading to a reduction in water consumption, while not compromising the quality of life. SmartH2O builds a bi-directional stream between citizens and the water utility: in one direction, user behavioural data is collected through smart meters and an online social participation application (social game); in the other, awareness campaigns are delivered through the same application to stimulate socially-aware changes in user behaviour. This involves building user behavior models and introducing an agent-based simulation models allowing better planing of water management for water utilities and policy-making for the municipalities. Social computing techniques, visualization and a human-centered methodology provide important techniques for solving complex tasks in the data collection, analysis, modelling and facilitation of social awareness.

Selected Publications

Micheel I., Novak, J., et al. (2014): Visualizing & Gamifying Water & Energy Consumption for Behavior Change.
Rizzoli et al. (2014): The SmartH2O project and the role of social computing in promoting efficient residential water use: a first analysis.

Project Partners

Funding organizations

SmartH2O is a 36-month Collaborative Project, partially funded by the European Commission’s 7th Framework ICT 7th Framework Programme for Research, Technological Development and Demonstration, EU FP7 Grant agreement no.: 619172.

Project Context

Participatory SystemsKnowledge VisualizationSocial Innovation

Project duration: 2014 – 2017

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